Oct 24, 2006, 03:04 AM // 03:04
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#1
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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Please help with the wind prayer assassin build
Please help out with this build i have done all that i think that can be done with it if you all could help me to see if there is any things that could be fixed this build is Assassin/Deverish build for nightfall
combo:
unsuspecting strike
jagged strike
wild strike
Area attack:
Grenths fingers
Defence and healing:
Flashing blades
Natural Healing
Teleport:
Shadow walk
Helping skill:
Ethereal aid
That skill just help with unsespecting strikes 10 energy problem
please help
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Oct 24, 2006, 07:39 AM // 07:39
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#2
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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It's Dervish.
Have you tried it during FPE's?
Use Twisting Fangs, or get a res sig.
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Oct 24, 2006, 04:08 PM // 16:08
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#3
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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why is your combo lead attack + lead attack + offhand attack?
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Oct 24, 2006, 10:26 PM // 22:26
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#4
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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no i did not get a chance to try it during previews and i did not want to use twisting fangs becuase it cost 10 and it takes to long to recharge i have my combo lead, lead, off becuase that is the best why i could make it so that it could be powerfull and cause bleeding or some sort of depleation in heath and still be powerful without have alot of energy lost or takes to long to long to recharge also it makes it so that i can stay with just 3 attributes if there is any more please help
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Oct 25, 2006, 10:07 AM // 10:07
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#5
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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And you claim to be one of the better assassins? I quote:
Quote:
P.S. i will love to fight any one here 1v1 to try out all of my builds that i got so that i can prove that i am one of the better assassins
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Oct 25, 2006, 10:55 PM // 22:55
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#6
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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what is that suposed to mean and since you are good can you show me what you would do so that i can see what you are talking about
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Oct 25, 2006, 11:18 PM // 23:18
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#7
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Banned
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Penis fencing now?
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Oct 26, 2006, 02:05 AM // 02:05
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#8
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Sin4:
First off, don't even bother posting unless you are going to use correct grammar, punctuation, and ENGLISH. - quoted
Second off, Yanman knows what he is doing.
Third off, Assassins = Combo. Get that relationships before you use your Lead + Lead + Offhand attack. Learn the basic concepts of Assassins before you go around trying to make a build and lowering everyone's intelligence with it.
A lot of Assassin skills cost 10e, so deal with it.
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Oct 26, 2006, 10:16 PM // 22:16
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#9
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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well forget you we will see who is the better assassin and whos build works the best also you do not have to have lead offhand then dual you can have 2 leads then a offhand plus it would be better becuase if your combo get interrupted you got to start the whole combo over again this way i dont got to start all over again also this way i can go through 2 whole combos with out stoping so really it is the smarter thing to do
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Oct 26, 2006, 10:43 PM // 22:43
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#10
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Ascalonian Squire
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Yes, you can get through 2 of those combos without stopping. But that doesn't mean they'll do much.
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Oct 26, 2006, 10:51 PM // 22:51
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#11
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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lol sin4....qouted form yan...uninstall.....and hey check this out...jagged+unsusp+wild strike=crap damage try using a dual attack lol thats where like 1/3-1/2(i kno i might be stretching it) of the damage comes from
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Oct 26, 2006, 10:56 PM // 22:56
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#12
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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it would do just as much damge as if i add twisting fangs becuase if i add that then i will not be able to use the combo 2 times in a row so i will still be doing more damge the if i used a dual but i do see what you are saying about the dual attack and you have to use unsespecting strike before jagged so that you can get the second part of unsespesting strikes attack but i do under stand what you are talking about the dual attack that it does double the damge and i am going to put one in but still that combo is not that bad
Last edited by Sin4; Oct 26, 2006 at 11:02 PM // 23:02..
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Oct 26, 2006, 11:03 PM // 23:03
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#13
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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so if i am doing so bad with this build tell me how i cna make it better or how you guys would do it
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Oct 26, 2006, 11:07 PM // 23:07
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#14
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Ascalonian Squire
Join Date: Oct 2006
Guild: Stand Alone Empire
Profession: A/E
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is this better
combo:
unsuspecting strike
wild strike
death blossom
Area attack:
Grenths fingers
Defence and healing:
Flashing blades
Natural Healing
Teleport:
Shadow walk
Helping skill:
Ethereal aid
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Oct 27, 2006, 05:40 AM // 05:40
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#15
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Problem is, the build would only work in pve, because only that area allows sub-par builds.
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Oct 27, 2006, 11:59 AM // 11:59
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#16
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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well...if u did the combo twice it would take LONGER for ur damage to come out wouldnt it?....My advice to you is to use [skill]Twisting Fangs[/skill], take out [skill]Shadow Walk[/skill] for a run or another attack skill like [skill]Malicious Strike[/skill].
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